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Goals for November 2008

I am being more prepared this time around and getting my goals for the month of November in before November starts.

Release two Flash games

I will program two Flash games in the month of November. I plan to create one short and quick Flash game earlier in the month while working on a larger Flash game as the month progresses.

My reasons for this plan is I don't have enough free time or Flash development skills to create one big title yet. By creating one small game I can keep my income from Mochi ads trickling in and keep my traffic share kicking along. I redirect the traffic share ads to the games on my site here to gain some exposure to my Adsense ads.

Then as the month progresses I can work on a larger title where I hope to get a bigger income boost by releasing a game of higher quality.

Earn $25 for the month of November

Over all my income streams I aim to earn a total of $25 for the month of November. I plan to do this by adding my Flash games to as many portals as I can. I will compile a list of Flash portals and keep a database of games added and the dates I added them. This will help me in the future to release my Flash games.

I only have two goals for November as I do not think I will have a lot of spare time this month and both goals are pretty ambitious.




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Goals for October 2008

Here is my very late list of goals for October

  • Design, program and release another Flash game
  • Earn $5 over all from my income streams by the end of October
  • Gain +1 feed burner readers
  • Create 1 Flash programming tutorial
  • Maintain 100 blog views a month



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September Postmortem

Wow it is half way through October, I have been pretty busy :P
Here is my late September postmortem.

September Goals
Gain +1 feed burner readers
Status: Failed
My feed count has spiked up to one every now and then but they are all just bots from the data I have on them. To counter this I should write some useful blog posts about Flash that people actually want to read. I think some Flash game tutorials would be a good idea once I have some more Flash programming experience under my belt.

100 blog views
Status: Success
For September I had about 194 pageviews and 90 unique visitors.
Not massive numbers but it is a start and I achieved my goal.

Brainstorm at least 3 game ideas and place them into my ideas vault
Status: Failed
I brainstormed a lot of ideas, how ever only two of these ideas made it to the ideas vault.
A lot of the ideas I have are way beyond my current Flash skill level and the amount of spare time I have to work with thus I am unsure about posting them up here as the chance of these massive game ideas ever becoming a reality is close to zero. On the other hand it would give me a large pool of ideas to trawl through later that I could try to pull smaller snippets of stuff from to make a game that is within reach of completion.

Find some good online game programming communities and tutorials
Status: Success
I have been trawling the internet and have found quite a few useful tid bits here and there.

Design and complete 1 Flash game
Status: Success
TankRush was my first complete Flash game. While it is technically a game with a start, middle and end it is very, very rough. Still it is a start :)

Earnings for September
For September I had one revenue stream for one Flash game.
Using Mochi Ads I managed to earn $0.27 USD
This is ~0.13% of the grand total of $200 a month I want to earn.
Once I get some more data I think I will build a graph to chart how my earnings are panning out versus the target I want to hit.

Conculsion
September was ok, I hit 3/5 goals, earnt a tiny amount of money and learnt some new things.
Time to review and build on this for October.




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First Flash Game Completed!

Well I have just finished my very first Flash game: Tank Rush and released it into the wild!

 

TankRush ScreenShot

TankRush ScreenShot

While the core game it's self is pretty much what I had hoped for the rest of it seriously lacks any polish. Eg the spares title screen. The main reason for this is I have not been able to get Swish and FlashDevelop to talk to each other. I am sure this will be a temporary set back so I have gone and released my game with Mochiads and used their version control tools. This way when I figure out how to stick my more polished intro/outro screens into my game I can just upload it there and it will filter it's way out into the web by magic.

As for Mochiads, creating an account and integrating my game with their system was very easy probably took about an hour or so to get it all up and running from start to end.

Credit must also go out to the Flying Yogi for the awesome tank graphics I used from his SpriteLIB Check it out if you have not all ready seen it.




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Goals for September 2008

My goals to be completed by the end of September 2008.

  • Gain +1 feed burner readers
  • 100 blog views
  • Brainstorm at least 3 game ideas and place them into my ideas vault
  • Find some good online game programming communities and tutorials
  • Design and complete 1 Flash game

I think that is plenty to keep busy in the first month!




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The master plan

The aim of this blog is to keep a record of my attempts to earn some extra cash by programming games. The main goal is to create an independent game studio, able to generate an income of $100 a month within the next 12 months time.

I plan to do this by programming Flash based games, monetizes the games by integrating advertisements and selling the games to various web portals. To help get to my overall goal, each month will start with a list of goals I plan to achieve. At the end of each month there will be a summary of the past months effort and a new list of goals to aim for.

Along the way I will drop posts about my current progress, tips & tricks, game designs & ideas.

Well best get cracking!




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